# scenery

## scenery

- [Welcome](https://docs.scenery.graphics/scenery/master.md)
- [FAQ](https://docs.scenery.graphics/scenery/faq.md)
- [GPU compatibility](https://docs.scenery.graphics/scenery/gpu-compatibility.md)
- [Getting Started](https://docs.scenery.graphics/scenery/introduction/getting-started.md)
- [Rendering Meshes](https://docs.scenery.graphics/scenery/introduction/rendering-meshes.md)
- [Rendering Volumetric Data](https://docs.scenery.graphics/scenery/introduction/rendering-volumetric-data.md)
- [Slice and Crop Volume Renderings](https://docs.scenery.graphics/scenery/introduction/slicing-cropping-volumes.md)
- [Attributes API](https://docs.scenery.graphics/scenery/introduction/attributes-api.md)
- [Node transformations](https://docs.scenery.graphics/scenery/introduction/node-transformations.md): This page details how nodes are placed in the world coordinate system.
- [Bounding Boxes](https://docs.scenery.graphics/scenery/introduction/bounding-boxes.md)
- [Custom Controls](https://docs.scenery.graphics/scenery/controls-and-input-handling/custom-controls.md)
- [Gamepads](https://docs.scenery.graphics/scenery/controls-and-input-handling/gamepads.md): This page describes input bindings for gamepads, how to add and modify them, and lists mappings for different gamepad controllers.
- [Custom Rendering Pipelines](https://docs.scenery.graphics/scenery/advanced-topics/custom-rendering-pipelines.md)
- [Instancing](https://docs.scenery.graphics/scenery/advanced-topics/instancing.md)
- [Rendering on Distributed Machines](https://docs.scenery.graphics/scenery/advanced-topics/rendering-on-distributed-machines.md): How to run scenery-based applications on a distributed setup, such as a CAVE or PowerWall.
- [Profiling](https://docs.scenery.graphics/scenery/advanced-topics/profiling.md): Curious what piece of code is slowing you down?
- [Volume Shaders and Uniforms](https://docs.scenery.graphics/scenery/advanced-topics/volumen-shader-uniforms.md)
- [Network](https://docs.scenery.graphics/scenery/advanced-topics/network.md)


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